Written by John D. Johnson II who lives and works in Utah.

This was a maze generating and solving game I made for my Game Development class. Jamis Buck the author of Mazes for Programmers and a Ruby on Rails contributor came to my game dev class just to talk about mazes and how we could use different algorithms to do things such as generating procedurally a 2D over-world map which always has certain properties that different maze algorithms have such as always having a path between two points.

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